Escape Room: The Great Machine

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Program Type:

Movies, Games, + Trivia

Age Group:

High School, Adult
Please note you are looking at an event that has already happened.
Registration for this event is no longer open.
Allowed Ages: 14 and up

Program Description

Event Details

Our escape room is back with new challenges! There’s a crisis in the control room– the Great Machine has been sabotaged!  You and your team have only 1 hour to solve the puzzles, repair the damage, and get the machine working again before all is lost.  Can you do it?

Patrons aged 14 and up may participate in groups of up to 5 players. Children aged 8 and older may participate with adult family members (aged 18+) in groups of up to 5 players. The puzzles in this escape room program are designed for older players and will likely be too difficult for young children.

Participants must register as a group. One (1) member of the group should fill out the registration form and list the names of any other group members in the space provided. If group members try to register separately they will end up locked out or on the waiting list.

Please note: Spaces are limited. Registration is required. 

 

Disclaimer(s)

High Demand

Due to the popularity of our technology and art programs, registration for this class is limited to once every other offering of the class to ensure that everyone gets a chance to participate. Please register for only one time slot. Thank you.

 

Non-FPLD Registration

NON-FPLD cardholders will be placed on the Pending Waitlist and will be moved to the Main Registration List no earlier than 7 days prior to the event if seats are available.